04-22-2014, 12:22 PM
Since I haven't been active with the ReGaL team, there is lots of catching up for Kain to do. It seems like the project might be bigger than itself though as the team has been discussing coming up with a Ruby++ as a foundation. My opinions are mixed on this, but overall it does sound like a good idea. Maybe.
To elaborate, Ruby is built on the C language, so I'm assuming Matz might've started it prior to C++ becoming more relevant.
All the dialog for my project's story has been modified from it's basic "script" to being conformed for proper message box display, accounting for factors such as the font and whether or not the dialog in question will be using a face portrait. I figure it's a better use of my time than sitting idly in my futile attempt to get some tilesets and maps done.
A couple new tunes have been started which are turning out rather exceptionally! Hopefully once they're finished they can be ranked upon the "masterpiece" tracks, but we'll see.
To elaborate, Ruby is built on the C language, so I'm assuming Matz might've started it prior to C++ becoming more relevant.
All the dialog for my project's story has been modified from it's basic "script" to being conformed for proper message box display, accounting for factors such as the font and whether or not the dialog in question will be using a face portrait. I figure it's a better use of my time than sitting idly in my futile attempt to get some tilesets and maps done.
A couple new tunes have been started which are turning out rather exceptionally! Hopefully once they're finished they can be ranked upon the "masterpiece" tracks, but we'll see.