08-02-2014, 03:14 PM
Damn that is cool. Good work man!
Testing out some OpenGL stuff, which is quite powerful. Unfortunately I didn't animate the screen shot, but just an example of the wobble effect...
There are other effects such as glow, pixelate, blur, sharpen, emboss, toon, etc. Also, it's great for 2D and 3D material, and does well manipulating a 2D object in a 3D space.
I yet know my head from my ass when it comes to C and OpenGL/OpenAL, but I'm slowly gaining interest and knowledge about it. I've always been mystified by the audio and graphical pipelines of games and applications, it's all been voodoo and black magic to me before this. It still kinda is. But it's also kinda boring trying to figure out what the heck buffers and sources are, how they work, what they mean to me, how it can be manipulated, etc.
Testing out some OpenGL stuff, which is quite powerful. Unfortunately I didn't animate the screen shot, but just an example of the wobble effect...
There are other effects such as glow, pixelate, blur, sharpen, emboss, toon, etc. Also, it's great for 2D and 3D material, and does well manipulating a 2D object in a 3D space.
I yet know my head from my ass when it comes to C and OpenGL/OpenAL, but I'm slowly gaining interest and knowledge about it. I've always been mystified by the audio and graphical pipelines of games and applications, it's all been voodoo and black magic to me before this. It still kinda is. But it's also kinda boring trying to figure out what the heck buffers and sources are, how they work, what they mean to me, how it can be manipulated, etc.