08-27-2014, 08:13 AM
hmm...still no dice. My image files are named & sized correctly, and to mimic the demo I have inserted both the global and instance versions of the scripts. I am trying to set an animated battleback for the the woods terrain, but even with the @bback_terrain hash correctly set, and the # Initial battlebackground type ( 0=default / 1=terrain / 2=event ) hash set to @bbg_type = 1, I can't seem to get off the default woods battleback. I believe you said this works with .png files correct?