08-29-2014, 05:45 AM
Just to clarify, do you mean adding that $game_system.bbg_type = 1 code to the ghost troops themselves? or do you mean changing all the "if $game_system.bbg_type" / "if $bbg_type " values in the Dispose & Frame Update sections from their default (3) to 1? Or do you mean adding $game_system.bbg_type = 1 to the global version of the script, in the Configuration section under the $bback_terrain hashes (around where the # Initial battlebackground type ( 0=default / 1=terrain / 2=event ) @bbg_type occurs in the instance version?) Like I've stated before, in my instance script the @bbg_type is already set to 1, but where should I insert that line you mentioned in the last page? Sorry about all the questions this is my first rpg and I'm still getting used to this.