10-12-2014, 06:08 PM
You could actually show the whole HUD if you wanted. Find your Scene_Battle and look for the main method. Then we just have to add a to it. Just look how that @status_window is controlled, and under any @status_window you find, do the same thing with @yourhud
so if the code says you add a under it. And where it says add a
it should be that easy!
Code:
@yourhud = Window_YourHUD.new
so if the code says
Code:
@status_window.dispose
Code:
@yourhud.dispose
Code:
@status_window.refresh
Code:
@yourhud.refresh
it should be that easy!