10-21-2014, 10:42 PM
I bet one of your battle windows is trying to refresh every frame, most likely because the boss is dead and it is trying to display after battle stuff. So maybe a custom EXP window or something. Even the default Status Window is guilty of this, and that may be contributing to the lag problems.
See, that window refreshes any time Phase is not 5.
Code:
# If not after battle phase
if @phase != 5
# Refresh status window
@status_window.refresh
end