12-15-2014, 06:34 AM
Bingo. 
In my Lycan Demo, I have some script calls in three of those events that turn into a bridge. But then again, I show the cutscene command turned on in one of the three events on the left-most side of the Intro map. And various other features turning companions around as well as minimap stuff.
I kinda lost track where I turned cutscenes off (allowing the abs to function again) in the demo

In my Lycan Demo, I have some script calls in three of those events that turn into a bridge. But then again, I show the cutscene command turned on in one of the three events on the left-most side of the Intro map. And various other features turning companions around as well as minimap stuff.
I kinda lost track where I turned cutscenes off (allowing the abs to function again) in the demo

![[Image: QrnbKlx.jpg]](https://i.imgur.com/QrnbKlx.jpg)
![[Image: sGz1ErF.png]](https://i.imgur.com/sGz1ErF.png)
![[Image: liM4ikn.png]](https://i.imgur.com/liM4ikn.png)
![[Image: fdzKgZA.png]](https://i.imgur.com/fdzKgZA.png)
![[Image: sj0H81z.png]](https://i.imgur.com/sj0H81z.png)
![[Image: QL7oRau.png]](https://i.imgur.com/QL7oRau.png)
![[Image: uSqjY09.png]](https://i.imgur.com/uSqjY09.png)
![[Image: GAA3qE9.png]](https://i.imgur.com/GAA3qE9.png)
![[Image: 2Hmnx1G.png]](https://i.imgur.com/2Hmnx1G.png)
![[Image: BwtNdKw.png%5B]](https://i.imgur.com/BwtNdKw.png%5B)