12-22-2014, 02:27 PM
Ace, when I generate parameters using "fast", why do you sometimes make stats go down? (As indicated by the little dips.)
Stat growth is annoying me at the moment also because sometimes a character levels up and gains no new stats, visible in the battle-end level up screen. It looks bad because, beyond HP/SP, it would give the player this impression of "oh you wanted to be stronger? please fight some more".
What I'd like is to have characters always gain increase 2-3 of their parameters, but I don't think I can easily formulate that, and have the min-maxes I want (to match character types/personalities), and... whatever else.
This project is still early stages, why am I being so finicky about parameters now? *thud*