02-08-2015, 06:36 AM
I found an example of what I am looking for in one of my games.
In my game there is the Formless world that has tiles (but not islands) in every which direction, much like the Distortion World in Pokemon Platinum: bulbapedia.bulbagarden.net/wiki/Distortion_World
How can i achieve something similar to this? Maybe we can make a script...
In my game there is the Formless world that has tiles (but not islands) in every which direction, much like the Distortion World in Pokemon Platinum: bulbapedia.bulbagarden.net/wiki/Distortion_World
How can i achieve something similar to this? Maybe we can make a script...
"Turning iron ore into iron swords is a hard process, for one must first dig out the rock, and melt it to refine it, then one must pour that metal into a mould, let it cool a bit, and pound on it while it cools even further. Games are no different." - Ahzoh
All human beings are born free and equal in dignity and rights. They are endowed with reason and conscience and should act towards one another in a spirit of brotherhood.
Universal Declaration of Human Rights in Vrkhazhian
ʾEšol ḵavud ʾelẕakud lav ʾezʾaẕud zwazaršeru ya lit žalneru lav lit t͛enud. Ṗal sa-ražheru lav raržižu paplam lav ṗal widsaṟam bemaḵu šuku lit ʾeyṭu waẏnilaẇ. All human beings are born free and equal in dignity and rights. They are endowed with reason and conscience and should act towards one another in a spirit of brotherhood.