02-08-2015, 10:13 AM
I want my character to look like they are walking on walls.... there would be areas on the normal rotation that couldn't be reached without going near the wall and walking on it, like in the video at 1:00.
From what I examine... it would involve the use of a mode7 script, and character sprite rotation.
But look at 6:00 onwards, that is exactly the kind of walls I'm after.
From what I examine... it would involve the use of a mode7 script, and character sprite rotation.
But look at 6:00 onwards, that is exactly the kind of walls I'm after.
"Turning iron ore into iron swords is a hard process, for one must first dig out the rock, and melt it to refine it, then one must pour that metal into a mould, let it cool a bit, and pound on it while it cools even further. Games are no different." - Ahzoh
All human beings are born free and equal in dignity and rights. They are endowed with reason and conscience and should act towards one another in a spirit of brotherhood.
Universal Declaration of Human Rights in Vrkhazhian
ʾEšol ḵavud ʾelẕakud lav ʾezʾaẕud zwazaršeru ya lit žalneru lav lit t͛enud. Ṗal sa-ražheru lav raržižu paplam lav ṗal widsaṟam bemaḵu šuku lit ʾeyṭu waẏnilaẇ. All human beings are born free and equal in dignity and rights. They are endowed with reason and conscience and should act towards one another in a spirit of brotherhood.