02-13-2015, 01:58 PM
Also working on a world map, most likely not finished :)
You obviously see the bigger map below, but pay attention to the smaller one in the upper-right hand corner of the following image.
Near the end of the game's development cycle, I will have to make a mini-map to help the player find his way. What's displayed above, the mini-map is 1 pixel per tile, mapped according to the legend (1/32 scale). The player, locations and vehicles will have a special color in the legend, as well, but the pixels will blink to stand out from the rest of the map.
Does anybody remember when Kain's spriting absolutely SUCKED?!? A small example of improvement through practice...
I still think my spriting sucks though, all I can do is keep working with it and hoping for the best.
You obviously see the bigger map below, but pay attention to the smaller one in the upper-right hand corner of the following image.
Near the end of the game's development cycle, I will have to make a mini-map to help the player find his way. What's displayed above, the mini-map is 1 pixel per tile, mapped according to the legend (1/32 scale). The player, locations and vehicles will have a special color in the legend, as well, but the pixels will blink to stand out from the rest of the map.
Does anybody remember when Kain's spriting absolutely SUCKED?!? A small example of improvement through practice...
I still think my spriting sucks though, all I can do is keep working with it and hoping for the best.