02-15-2015, 12:24 AM
I came up with an idea for a level in my game called the Pillar of Sky, I kinda got the idea from Pokemon, I admit.
The Pillar of Sky (or Sky Pillar) is a vastly large and tall tower-like structure consisting of various layers or "floors" that, unlike traditional buildings, magically float at various heights from one another. They are all connected to each other, by a room that acts as a portal to the upper floor, and another room to the lower floor.
The general orientation of each floor is that everything starts with the lower floor room and the other rooms are constructed so that as you move you are made to "spiral" towards the upper floor room. There is a central hole to every floor, for aesthetic reasons, I guess.
The design of each floor consists of metallic grated flooring and the walls are slightly domed-shaped inwards. One may find a lot of art adorning the walls however, and curious symbols, too.
The tower itself serves as the base for the Triad of Magi, and houses many of the higher-ups of the order.
By the time the player explores the tower, the Pillar of Sky has been invaded by the Formless Beings and the Mitsim.
Why this is, is because the Mitsim (plural) have possessed some members of the Triad and sought to create a portal to the Living World while the Veil was weakened. The main heroes are trying to stop this.
While the heroes were in the Veil at the time, they confronted a very intelligent and sentient Mitsim (singular) as he was possessing the body of a known Triad member, named Rqodi-Pahmadi. This is where the plan for the invasion is revealed. Cue boss battle. Then it seems they were about to kill him, but he rips open the chest of his human host and subsequently possess the injured Osha (one of the protagonists and the sister of the other two protagonists), and uses her to spread his plans. He escapes into a portal to the Sky Pillar, and they follow after him.
It seems they were too slow, as by the time they get to Pillar of Sky, the invasion of Vrkhazh has already begun.
They find the Mitsim who is possessing their sister standing there, on the first floor.
The Mitsim (singular), knowing his plan is complete, feels he "does not need a meat suit any longer" and, like before, rips open Osha's chest to get out and proceeds to the upper floor.
This is where the first 1 minute 20 seconds of the music below would start playing. As the sister lays dying, she is comforted by her siblings and their friend. Then one of the hero stands up, and then the music after 1:20 starts playing and this is the background music for the whole Pillar of Sky.
I found a great song that I'm going to employ as background music while the heroes are proceeding upwards, permission pending.
The Pillar of Sky (or Sky Pillar) is a vastly large and tall tower-like structure consisting of various layers or "floors" that, unlike traditional buildings, magically float at various heights from one another. They are all connected to each other, by a room that acts as a portal to the upper floor, and another room to the lower floor.
The general orientation of each floor is that everything starts with the lower floor room and the other rooms are constructed so that as you move you are made to "spiral" towards the upper floor room. There is a central hole to every floor, for aesthetic reasons, I guess.
The design of each floor consists of metallic grated flooring and the walls are slightly domed-shaped inwards. One may find a lot of art adorning the walls however, and curious symbols, too.
The tower itself serves as the base for the Triad of Magi, and houses many of the higher-ups of the order.
By the time the player explores the tower, the Pillar of Sky has been invaded by the Formless Beings and the Mitsim.
Why this is, is because the Mitsim (plural) have possessed some members of the Triad and sought to create a portal to the Living World while the Veil was weakened. The main heroes are trying to stop this.
While the heroes were in the Veil at the time, they confronted a very intelligent and sentient Mitsim (singular) as he was possessing the body of a known Triad member, named Rqodi-Pahmadi. This is where the plan for the invasion is revealed. Cue boss battle. Then it seems they were about to kill him, but he rips open the chest of his human host and subsequently possess the injured Osha (one of the protagonists and the sister of the other two protagonists), and uses her to spread his plans. He escapes into a portal to the Sky Pillar, and they follow after him.
It seems they were too slow, as by the time they get to Pillar of Sky, the invasion of Vrkhazh has already begun.
They find the Mitsim who is possessing their sister standing there, on the first floor.
The Mitsim (singular), knowing his plan is complete, feels he "does not need a meat suit any longer" and, like before, rips open Osha's chest to get out and proceeds to the upper floor.
This is where the first 1 minute 20 seconds of the music below would start playing. As the sister lays dying, she is comforted by her siblings and their friend. Then one of the hero stands up, and then the music after 1:20 starts playing and this is the background music for the whole Pillar of Sky.
I found a great song that I'm going to employ as background music while the heroes are proceeding upwards, permission pending.
"Turning iron ore into iron swords is a hard process, for one must first dig out the rock, and melt it to refine it, then one must pour that metal into a mould, let it cool a bit, and pound on it while it cools even further. Games are no different." - Ahzoh
All human beings are born free and equal in dignity and rights. They are endowed with reason and conscience and should act towards one another in a spirit of brotherhood.
Universal Declaration of Human Rights in Vrkhazhian
ʾEšol ḵavud ʾelẕakud lav ʾezʾaẕud zwazaršeru ya lit žalneru lav lit t͛enud. Ṗal sa-ražheru lav raržižu paplam lav ṗal widsaṟam bemaḵu šuku lit ʾeyṭu waẏnilaẇ. All human beings are born free and equal in dignity and rights. They are endowed with reason and conscience and should act towards one another in a spirit of brotherhood.