03-30-2015, 10:55 AM
Doot doot doot, doing battle animations. And by battle animations I mean using the particle-generated ones that peeps have made in the past. ... Some of these work out, some... not so much.
It comes down to the fact that it's assumed you're using a front-view system. Some of the larger animations have faded edges and it sort of works, but some of them are pretty ugly. ... but until someone makes good equivalents, well... I'm just going to move on to the next thing in the project, much more productive than trying to get all the animations done right. I mean, I haven't bothered with physical skills yet. I'm going to try and work them out when I need to use them in-game.
It comes down to the fact that it's assumed you're using a front-view system. Some of the larger animations have faded edges and it sort of works, but some of them are pretty ugly. ... but until someone makes good equivalents, well... I'm just going to move on to the next thing in the project, much more productive than trying to get all the animations done right. I mean, I haven't bothered with physical skills yet. I'm going to try and work them out when I need to use them in-game.