06-26-2015, 07:41 PM
(06-26-2015, 08:15 AM)Taylor Wrote: I think it's been suggested before of a system where enemies require a certain number of defeats to unlock stages of data. That's one idea, but it still runs into the same problem and it sounds tedious or unclear how to achieve data stage unlock.
Shin Megami Tensei: Strange Journey has a system like that. You have to fill out an analyze bar to get all the info on the target and the number of defeated enemies to do so varies. You never have to beat the same monster more than 5/6 times to accomplish this, though.
I'm also using a scan script in tandem with a bestiary script: the scan only reveal basic info on the enemy such as stats as well as elemental weaknesses and status vulnerabilities while the bestiary offers the whole package.