07-18-2015, 03:10 AM
Sorry about that. Been occupied getting work done for the Gazette and was doing this just at glancing at the code. I just opened up my 'revisioned' versions of Moghunter's systems and I found it (though I again recommend my edited version as it is more compliant with other scripts that edit the menus)....
Within my edit, it is merely this code:
And in YOUR version, the code is:
It is the '250' value that stops the window as it scrolls over to X-Position 250. Here, you may wish to add 30 more points to make it stop at x-position 280. Obviously, you wouldn't need to alter as many lines in my version ^_^
Within my edit, it is merely this code:
Code:
if @item_window.x > 250
@item_window.x -= 20
@item_window.contents_opacity += 15
elsif @item_window.x <= 250
@item_window.x = 250
@item_window.contents_opacity = 250
end
And in YOUR version, the code is:
Code:
if @item_window.x > 250
@weapon_window.x -= 20
@armor_window.x -= 20
@item_window.x -= 20
@weapon_window.contents_opacity += 15
@armor_window.contents_opacity += 15
@item_window.contents_opacity += 15
elsif @item_window.x <= 250
@weapon_window.x = 250
@armor_window.x = 250
@item_window.x = 250
@weapon_window.contents_opacity = 250
@armor_window.contents_opacity = 250
@item_window.contents_opacity = 250
end
It is the '250' value that stops the window as it scrolls over to X-Position 250. Here, you may wish to add 30 more points to make it stop at x-position 280. Obviously, you wouldn't need to alter as many lines in my version ^_^