DoubleX RMVXA Dynamic Data
#2
Updates
v1.00b(GMT 0600 8-8-2015):
1. Fixed using edited data bug when starting new game without closing it
2. Increased this script's compatibility, efficiency and readability
My RMVXA/RMMV/RMMZ scripts/plugins:
http://rpgmaker.net/users/DoubleX/scripts/
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Messages In This Thread
DoubleX RMVXA Dynamic Data - by DoubleX - 05-16-2015, 04:27 AM
RE: DoubleX RMVXA Dynamic Data - by DoubleX - 08-08-2015, 07:16 AM
RE: DoubleX RMVXA Dynamic Data - by DoubleX - 11-12-2015, 01:54 AM

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