08-10-2015, 04:05 AM
Pity you can't use MultiSlots. While it works without it (some visual hiccups), I wrote a patch that fixed those hiccups. I'll have to see what screwups I need to fix.
Technically, I gotta see about fixing his Scene_Equip class. It's literally overwriting the menus, making the Mog stuff worthless. And there's the issues of the constants (the configurables in his Atoa module) that aren't being accessed because he didn't remember to add 'include Atoa' calls. And even after repairs like that, I'd make a separate patch for visual changes.
:Confused: Wow. I haven't touched RUBY code like this in two months?
Meanwhile, please show me line 176 in YOUR copy of the Scene_Equip script, because I swear it was only one value being passed:
Technically, I gotta see about fixing his Scene_Equip class. It's literally overwriting the menus, making the Mog stuff worthless. And there's the issues of the constants (the configurables in his Atoa module) that aren't being accessed because he didn't remember to add 'include Atoa' calls. And even after repairs like that, I'd make a separate patch for visual changes.
:Confused: Wow. I haven't touched RUBY code like this in two months?
Meanwhile, please show me line 176 in YOUR copy of the Scene_Equip script, because I swear it was only one value being passed:
Code:
mog_init(actor)