08-18-2015, 05:50 AM
(08-18-2015, 05:00 AM)Bounty Hunter Lani Wrote: First-- prove to me that Wakka stays the racist guy he always was after the Home incident. He clearly changed, especially after finding out about Yuna's lineage.
"Boom like happy festival fireworks"
-wakka trying to "cheer" up rikku after witnissing home being burned down by yevon.
Second-- He didn't know about Yevon's deception at the point where he remarks he can't believe they're fighting a Maester. That was the first battle with Seymour, which was the battle that killed him and made him an Unsent.
- he reitterates this all the way up to the last time you fight saemore And the last time -5th time fighting saemore- hes finally over it.
In fact hes not totally dedicated to the idea until they fight yunaleska.
Third-- The point of the Summoners and the Pilgrimage is to make the Summoner strong enough for the Final Aeon summoning, which destroys Sin and gives a Calm that lasts for a while. After the Calm is over, Sin returns due to Yu Yevon taking over the Final Aeon's body.
The maesters are fully aware that yu yevon is no diety nor an inevitability- theyre all nihilists who think death the only salvation- I simply disagree that this level of stupidity is actually as broad- I still think they get nothing from propogating the religion to fuel sins returns- they know the pilgrimage is worthless.
Fourth-- The ones who give you Aeons are NOT ghosts, they're the Fayth that sacrificed themselves to become the Aeons. Seymour's mother became Anima, and you can get her and even use her.
They are ghosts- however they re-purposed themselves to use their spirit to help defeat sin, They died long ago when sin first attacked Zanarkand.(also zanarkand did not have summoners- which means none of them were sent, and they didnt even have a problem before sin with monsters so I think SIN yu yevon specefically forces the change as sin comes near(because sin often attracts fiends- this may be due to his own magic.rather then a natural conversion- but its left vague for writters convenience.)
Fifth-- I'm not sure the Maesters even support Sin. It's an inevitability that Sin returns, because they believe the Final Summoning is the only way to kill it, which in turn makes Yu Yevon take it over and it repeats again. They run the show, so the power is there.
the maester that auron knows spills the beans that they know during yunas trial/
they allow the pilgrimage for hope only- because it does them no good to correct them- however it doesnt explian why its explicate in their religion when they have no stake at all and are infact more in danger if summoners discover the truth. thats why theyre so quick to discard their own rules to capture yuna- but ultimately it makes no sense for them to allow summoners through. and I must be right about that- two summoners defeated them.
Sixth-- I'm not sure on the rules of the Unsent is either, but most people don't stay Unsent for over a few years before becoming Fiends. The Unsent resent the living, according to some people in the game, which is what makes them turn into Fiends. I'm sure if we had watched over many of them before they got Sent, they may have turned into Fiends eventually.
(I already adressed this up there) zanarkand creates a plot hole for you. theres no summoners in zanarkand, before sin.
Finally, limiting the equipment to classes when you could originally equip anything and get nice and unique setups? I find it annoying. I wanna have a bow with some heavy armor. What's wrong with that?
Well, I can't do that in IZJS. My choice was taken from me.
I still disagree- choice is only worthwhile if those choices have meaningful conclusions. with jobs- you have to think of class chemistry- as well as how you want to play personally- when you have access to everything you get all the licenses- and you equip the objective best armor and weapon on everyone- and you can still use the best magiks. some weapons were just not as good because you had better alternatives- why use a knife or ninja sword? you could use a katana or sword and shield combo for better effect. There was no reason to run a full mage- everyone could get the cure and raise spells. everybody could use Shock objectively the best spell cause its animation time was so low. and you could spam it pretty often.
the jobs give more context to the great weapon they made- the way they made guns and bombs was so neat but rarely used because why use them? you could get more damage output from an axe then a gun. See what I mean? all the combos are still avialable- its just now each class has its own usefulness, and your gambits are more important- as they should be- they also rebalanced the weapons and repriced everything. they changed it specifically because player data showed players didnt choose unique loadouts. they listened to their data and fans to make it more important as a feature. and I think that offers better expirience- I have a red mage-white mage- machinist archer- samurai - and vann as the thief class- and Ive never felt better about my load outs before- Im editing my gambits alot more and changing equipment often to improve their personal preferences in places I want them in. ALSO
the zodiac has a speed hack built right into the game- that way I can fight with the quickness and it doesnt ruin the music. So grinding is made more tolerable. which I appreciate- and hope to helll thats what the remake is like again- just more weapons prettier designes- NO LOADING MAPS! and some new enemies and places to go. hell more jobs would also be nice- maybe a bangaa- or seeq could be in the guest slot when a character like larsa isnt in their. Im just so excited Ihope it comes out soonish!