10-26-2015, 12:09 AM
(10-24-2015, 01:05 AM)kyonides Wrote: I've been developing my KElemRES XP script, it has already reached version 0.8.7. As some of you may guess by now, it's about modifying the elemental section of the database. The improvements include armors or armor pieces that provide a specific elemental resistance for each element independent of any other armor piece settings, the current map also provides elemental buffs or debuffs, classes have their all elemental resistance levels, heroes might also equip resistance gems to increase their resistance stats and their resistance slots can also be improved so they can hold high level gems after making the right payments. These payments may also include sacrificing a percentage of the hero´s current HP or MP. Of course resistance gems can be leveled up by the player in exchange for gold and some other stuff.
Wow, that sounds really cool.
I'm looking forward to test it out by myself :)