DoubleX RMVXA Item Triggers
#2
Updates
v1.00b(GMT 0400 7-11-2015):
1. Notetag values are now symbols of methods in the configuration regions
2. This script doesn't need DoubleX RMVXA Item Triggers Compatibility to be compatible with all its addressed scripts
3. Further improved this script's compatibility, efficiency and simplicity
My RMVXA/RMMV/RMMZ scripts/plugins:
http://rpgmaker.net/users/DoubleX/scripts/
Reply


Messages In This Thread
DoubleX RMVXA Item Triggers - by DoubleX - 05-11-2015, 02:50 PM
RE: DoubleX RMVXA Item Triggers - by DoubleX - 11-07-2015, 05:20 AM
RE: DoubleX RMVXA Item Triggers - by DoubleX - 02-27-2016, 03:02 AM

Possibly Related Threads…
Thread Author Replies Views Last Post
   Battle Item Count VX + ACE kyonides 1 2,534 10-17-2024, 08:01 PM
Last Post: kyonides
   Select Key Item ACE kyonides 0 3,238 03-22-2024, 05:49 PM
Last Post: kyonides
   Skill Item Kost ACE kyonides 0 3,277 01-03-2024, 12:07 AM
Last Post: kyonides
   DoubleX RMVXA Confusion Edit DoubleX 2 9,770 06-06-2020, 02:37 AM
Last Post: DoubleX
   DoubleX RMVXA Reflect State DoubleX 1 9,207 09-16-2017, 03:52 AM
Last Post: DoubleX
   DoubleX RMVXA State Triggers DoubleX 4 14,483 05-14-2016, 03:25 AM
Last Post: DoubleX
   DoubleX RMVXA Dynamic Data DoubleX 2 9,904 11-12-2015, 01:54 AM
Last Post: DoubleX
   DoubleX RMVXA Linked Battlers DoubleX 1 9,075 11-08-2015, 04:29 AM
Last Post: DoubleX
   DoubleX RMVXA Object Trace DoubleX 3 10,663 10-27-2015, 11:21 AM
Last Post: DoubleX
   DoubleX RMVXA State Counters DoubleX 4 12,969 09-19-2015, 01:57 PM
Last Post: DoubleX



Users browsing this thread: 1 Guest(s)