KElemRES XP
#11
You could just add or substract the values of the resistance buff or debuff states to the already existing status window plus most of the time these states would be added in battle, where the player usually doesn't see the resistances.

I'm not sure what's possible and what not since I'm not good at scripting.

It's just an idea. ^^
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Messages In This Thread
KElemRES XP - by kyonides - 11-10-2015, 10:33 AM
RE: KElemRES XP - by Mel - 11-10-2015, 12:41 PM
RE: KElemRES XP - by kyonides - 11-10-2015, 03:25 PM
RE: KElemRES XP - by Mel - 11-10-2015, 03:46 PM
RE: KElemRES XP - by kyonides - 11-10-2015, 03:52 PM
RE: KElemRES XP - by Mel - 11-10-2015, 04:01 PM
RE: KElemRES XP - by kyonides - 11-10-2015, 04:06 PM
RE: KElemRES XP - by Mel - 11-10-2015, 04:13 PM
RE: KElemRES XP - by Mel - 11-10-2015, 05:55 PM
RE: KElemRES XP - by kyonides - 11-10-2015, 06:06 PM
RE: KElemRES XP - by Mel - 11-10-2015, 07:03 PM
RE: KElemRES XP - by kyonides - 11-13-2015, 06:08 AM
RE: KElemRES XP - by Mel - 11-13-2015, 11:30 AM
RE: KElemRES XP - by kyonides - 11-16-2015, 08:58 PM
RE: KElemRES XP - by Mel - 11-17-2015, 06:11 PM
RE: KElemRES XP - by kyonides - 11-18-2015, 03:57 AM
RE: KElemRES XP - by kyonides - 01-21-2019, 11:10 PM
RE: KElemRES XP - by kyonides - 01-22-2019, 02:14 AM
RE: KElemRES XP - by kyonides - 01-23-2019, 05:46 AM



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