04-18-2016, 05:06 AM
True, it's not so easy to reactivate the switches remotely without using script lines.
It would probably be pretty simple to make a hash of "events and self-switches to en-mass turn on/off". The only problem is you'd have to update it as you add events, I don't think simply adding a flag to an event would add it to said hash. (Depends if you can check an event remotely for a comment tag. And if you could, it would mean checking every event in every map to populate the hash keys.)
Code:
$game_self_switches[[@map_id, @event.id, letter]] = boolean
It would probably be pretty simple to make a hash of "events and self-switches to en-mass turn on/off". The only problem is you'd have to update it as you add events, I don't think simply adding a flag to an event would add it to said hash. (Depends if you can check an event remotely for a comment tag. And if you could, it would mean checking every event in every map to populate the hash keys.)