That nasty SP bar
#4
That line is old_sp = @battler_sp_dmg[counter]

Now, the value of 'counter' is defaulted immediately to the value of '0', so it's not that. So it would have to be the @battler_sp_dmg array, which was defined and repeatedly reset in the set_target_battlers method just before it goes through all your targets to get their SP values.

That makes me curious if you have something that is preventing the @battler_sp_dmg array from getting the target(s) SP values.

A little bit more info may be needed... What happened in battle... what battlesystem if any... what is the air speed velocity of a pair of canaries carrying a coconut between them...?
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)

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Messages In This Thread
That nasty SP bar - by Mel - 05-03-2016, 11:35 AM
RE: That nasty SP bar - by DerVVulfman - 05-11-2016, 04:38 AM
RE: That nasty SP bar - by Mel - 05-11-2016, 11:17 AM
RE: That nasty SP bar - by DerVVulfman - 05-12-2016, 03:22 AM
RE: That nasty SP bar - by Mel - 05-12-2016, 03:33 AM
RE: That nasty SP bar - by DerVVulfman - 05-12-2016, 03:44 AM
RE: That nasty SP bar - by Mel - 05-12-2016, 03:52 AM
RE: That nasty SP bar - by DerVVulfman - 05-12-2016, 03:59 AM
RE: That nasty SP bar - by Mel - 05-12-2016, 04:06 AM
RE: That nasty SP bar - by DerVVulfman - 05-12-2016, 04:47 AM
RE: That nasty SP bar - by Mel - 05-12-2016, 01:07 PM
RE: That nasty SP bar - by DerVVulfman - 05-13-2016, 03:38 AM
RE: That nasty SP bar - by Mel - 05-13-2016, 03:17 PM
RE: That nasty SP bar - by DerVVulfman - 05-14-2016, 02:53 AM
RE: That nasty SP bar - by Mel - 05-14-2016, 03:47 AM
RE: That nasty SP bar - by DerVVulfman - 05-15-2016, 06:30 PM
RE: That nasty SP bar - by Mel - 05-21-2016, 03:06 AM



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