06-11-2016, 03:46 PM
There are no delegates or corrupt party rules in this vote! Nevertheless, I went ahead and made both male and female children.
That's not cheating, is it? :)
(EDIT : Child sprites with the rest of the cast members re-posted below.)
Well I'm happy now that I've finally made a child template and recreated two more characters with it. I may not be making a Final Fantasy VI fan game but I do like seeing what the characters would look like remade Kainer's style. As I create more poses and animations for each template, I'll continue making each of the example characters as members of the FF6 cast, especially as I get into animated battler territory.
Once I've got every last frame of every animation done I will quit re-imaging the FF6 cast and begin making the actual Echoside characters; Logan, Biggs, Lindsey, X-Type 187, Mack (my current avatar), Candy, Paulo, Alexis, her twin brother Alex... whoever else may or may not make it into the final game.
I've got twenty-seven different face portraits; some of these characters will be made into main heroes or villains, the others will serve vital non-combat roles. Brief bios have been created for most of them, so I pretty much know by now who will be doing what, although a couple are still non-defined.
The ones that are neither main heroes nor villains each have specific non-combat jobs and it will be the player's duty to find some of these specialists. Most of these folks are optional and have little bearing on the actual plot, but finding them will definitely make things more interesting. The player will be able to craft different kinds of equipment, learn alternative abilities, interpret foreign languages or gain access to previously restricted areas by recruiting these people. Specialists will either need to be found, rescued or persuaded to join the cause but I'll be sure to make it worthwhile.
That's not cheating, is it? :)
(EDIT : Child sprites with the rest of the cast members re-posted below.)
Well I'm happy now that I've finally made a child template and recreated two more characters with it. I may not be making a Final Fantasy VI fan game but I do like seeing what the characters would look like remade Kainer's style. As I create more poses and animations for each template, I'll continue making each of the example characters as members of the FF6 cast, especially as I get into animated battler territory.
Once I've got every last frame of every animation done I will quit re-imaging the FF6 cast and begin making the actual Echoside characters; Logan, Biggs, Lindsey, X-Type 187, Mack (my current avatar), Candy, Paulo, Alexis, her twin brother Alex... whoever else may or may not make it into the final game.
I've got twenty-seven different face portraits; some of these characters will be made into main heroes or villains, the others will serve vital non-combat roles. Brief bios have been created for most of them, so I pretty much know by now who will be doing what, although a couple are still non-defined.
The ones that are neither main heroes nor villains each have specific non-combat jobs and it will be the player's duty to find some of these specialists. Most of these folks are optional and have little bearing on the actual plot, but finding them will definitely make things more interesting. The player will be able to craft different kinds of equipment, learn alternative abilities, interpret foreign languages or gain access to previously restricted areas by recruiting these people. Specialists will either need to be found, rescued or persuaded to join the cause but I'll be sure to make it worthwhile.