08-30-2016, 05:01 AM
My turn order indicator (the row of icons showing... turn order) is still laggy. Or more particularly when it updates, there's a noticeable "hiccup" at times, like just before an enemy's turn.
I tried solving this before by cutting out some cases of it updating, but it seems like it's still a bit jumpy. While I could reduce it more, I wonder if I need to alter the way the window's icons themselves are drawn to make it less process intensive each time...
I tried solving this before by cutting out some cases of it updating, but it seems like it's still a bit jumpy. While I could reduce it more, I wonder if I need to alter the way the window's icons themselves are drawn to make it less process intensive each time...