09-13-2016, 05:58 PM
The majority of my game is going to be in the Formless World, which from the perspective of outsiders is not at all formless. But that is an illusion to protect their mind from going mad from gazing at the true chaos.
The Formless World is divided into domains, of which there are infinite, which are ruled by powerful entities known as The Great Kings.
One of the domains I call the "Field of Terror", which is a large field of hands outstretched that would slowly drain the health of the player as they walked on it. I was inspired by this image:
Though, I dunno how I'll be able to make it so each individual tile drains health without making several hundred events.
The Formless World is divided into domains, of which there are infinite, which are ruled by powerful entities known as The Great Kings.
One of the domains I call the "Field of Terror", which is a large field of hands outstretched that would slowly drain the health of the player as they walked on it. I was inspired by this image:
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Though, I dunno how I'll be able to make it so each individual tile drains health without making several hundred events.
"Turning iron ore into iron swords is a hard process, for one must first dig out the rock, and melt it to refine it, then one must pour that metal into a mould, let it cool a bit, and pound on it while it cools even further. Games are no different." - Ahzoh
All human beings are born free and equal in dignity and rights. They are endowed with reason and conscience and should act towards one another in a spirit of brotherhood.
Universal Declaration of Human Rights in Vrkhazhian
ʾEšol ḵavud ʾelẕakud lav ʾezʾaẕud zwazaršeru ya lit žalneru lav lit t͛enud. Ṗal sa-ražheru lav raržižu paplam lav ṗal widsaṟam bemaḵu šuku lit ʾeyṭu waẏnilaẇ. All human beings are born free and equal in dignity and rights. They are endowed with reason and conscience and should act towards one another in a spirit of brotherhood.