09-14-2016, 05:52 PM
Thanks.
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Ah, I realized that it is NOT possible for me to make an animated tile of a moving outstretched arm/hand. I'd have to make a sprite sheet and then put it on an event, which means I'll have to make several hundreds of events anyways. Oh well, surely they won't have map lag as long as the events have nothing in them.
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Ah, I realized that it is NOT possible for me to make an animated tile of a moving outstretched arm/hand. I'd have to make a sprite sheet and then put it on an event, which means I'll have to make several hundreds of events anyways. Oh well, surely they won't have map lag as long as the events have nothing in them.
"Turning iron ore into iron swords is a hard process, for one must first dig out the rock, and melt it to refine it, then one must pour that metal into a mould, let it cool a bit, and pound on it while it cools even further. Games are no different." - Ahzoh
All human beings are born free and equal in dignity and rights. They are endowed with reason and conscience and should act towards one another in a spirit of brotherhood.
Universal Declaration of Human Rights in Vrkhazhian
ʾEšol ḵavud ʾelẕakud lav ʾezʾaẕud zwazaršeru ya lit žalneru lav lit t͛enud. Ṗal sa-ražheru lav raržižu paplam lav ṗal widsaṟam bemaḵu šuku lit ʾeyṭu waẏnilaẇ. All human beings are born free and equal in dignity and rights. They are endowed with reason and conscience and should act towards one another in a spirit of brotherhood.