11-05-2016, 10:27 AM
In an effort to find out what's causing lag in my project, I dug back to a backup that doesn't have any FPS drop in battle. (From 2013!)
I set up a copy of the project that was just as the current one is, but the scripts of 2013, and still had lag??
I then set up a copy of the 2013 project but copied over all the resources and database, everything seemed okay, copied scripts, got lag, okay that makes sense... except that the animations.rvdata2 was also causing a drop in FPS?? (Notably, the newer file is almost twice the size, 77KBs vs 138KBs.)
Another test of 2016 ver + 2013 scripts (by loading stuff back in slowly) I only get lag in battle after the skill menu has been open.
Removing fog or the CTB battle system removed lag, but both those are present in the 2013 version without issue.
This is frustrating, unclear, and bizarre.
I set up a copy of the project that was just as the current one is, but the scripts of 2013, and still had lag??
I then set up a copy of the 2013 project but copied over all the resources and database, everything seemed okay, copied scripts, got lag, okay that makes sense... except that the animations.rvdata2 was also causing a drop in FPS?? (Notably, the newer file is almost twice the size, 77KBs vs 138KBs.)
Another test of 2016 ver + 2013 scripts (by loading stuff back in slowly) I only get lag in battle after the skill menu has been open.
Removing fog or the CTB battle system removed lag, but both those are present in the 2013 version without issue.
This is frustrating, unclear, and bizarre.