Dervvulfman's Skill Tree (Micko's) Passive Skill Malfunction!
#3
Haha this has been my tag for about 15 years I doubt kids these days get it though

And I assumed thats how it worked so i made sure none of them started with those skills..

http://puu.sh/vxCqX/a995fa1ffa.png

This is an example of one of my passive skills, maybe I put wrong numbers somehow?

Additionally, I just tested it, I learned the skills in the passive tree and the character its assigned to now has double the bonuses, while the other actors have that initial boost in stats
Reply


Messages In This Thread
RE: Dervvulfman's Skill Tree (Micko's) Passive Skill Malfunction! - by reiji1337 - 04-27-2017, 06:51 AM

Possibly Related Threads…
Thread Author Replies Views Last Post
   Plugin or Script help with Item menu, SKill menu, and Equip menu JayRay 3 948 11-22-2024, 07:02 PM
Last Post: JayRay
   A Skill that throws enemies? Bennerdeben 10 2,771 10-08-2024, 05:12 PM
Last Post: Bennerdeben
   [RMXP] Showing skill gained by leveling up on battle result FrQise 12 14,616 05-07-2021, 02:05 PM
Last Post: FrQise
   Skill Cooldown script Fenriswolf 11 18,454 12-10-2019, 11:10 AM
Last Post: Fenriswolf
   Scan skill should show states Tumen 5 10,159 05-02-2017, 03:33 AM
Last Post: DerVVulfman
   RMXP SKill animations too bright (overlaying the battle screen) Starmage 4 11,022 06-13-2016, 03:41 AM
Last Post: Starmage
   Atoa ACBS HP Regen Skill Lightness 11 15,699 03-11-2016, 10:43 PM
Last Post: Lightness
   Inserting MOG Chain Commands in a particular Skill ID iceflux 6 13,990 08-27-2015, 06:33 PM
Last Post: iceflux
   [Resolved] DerVVulfman Animated Battlers - Physical attacks result in looping Samven 2 6,788 07-07-2012, 10:56 AM
Last Post: Samven



Users browsing this thread: 1 Guest(s)