04-22-2018, 10:26 AM
I remember toying with the idea at some point and I remmeber other people in the maker scene working with that concept a few times. I've seen it made but never actually played it myself.
Actually, come to think of it, one of the best "WTF" like examples for Trashgames I know had two battle systems, haha.
@kyonides, I am sad to hear that =(
There's a lot of work that goes into these systems, the fact that people have been so harsh to you is sad.
In terms of what's up with myself, I just found my first ever RPG Maker XP project by chance.
I now have an exact date of when I started all this madness, heh.
15.10.2009
It feels long ago and equally like that's not long enoug, haha. But it makes sense. I knew it was 2009 at least.
Actually, come to think of it, one of the best "WTF" like examples for Trashgames I know had two battle systems, haha.
@kyonides, I am sad to hear that =(
There's a lot of work that goes into these systems, the fact that people have been so harsh to you is sad.
In terms of what's up with myself, I just found my first ever RPG Maker XP project by chance.
I now have an exact date of when I started all this madness, heh.
15.10.2009
It feels long ago and equally like that's not long enoug, haha. But it makes sense. I knew it was 2009 at least.
Friendship is born at that moment when one person says to another: "What! You, too? Thought I was the only one." (C.S. Lewis)
For the time you're laughing, there's nothing wrong in the world. (Colin Mochrie)
If it's funny, make sure people laugh. If it's not funny, make it funny (unless it's actually really serious). (silvercheers)
Please don't spell my name "Yamina-chan". It's all small. Thank you =D
For the time you're laughing, there's nothing wrong in the world. (Colin Mochrie)
If it's funny, make sure people laugh. If it's not funny, make it funny (unless it's actually really serious). (silvercheers)
Please don't spell my name "Yamina-chan". It's all small. Thank you =D