RPG Maker has gotten progressively worse since XP
#4
(07-06-2018, 09:05 PM)Siletrea Wrote: YES! more people are agreeing to the same conclusion! XP rocks! I honestly looked at all the RPGmaker products beforehand before buying and I concluded I liked XP best for its large tilesets and use of taller more detailed sprites! along with the biggest script support I've found to date!

xp is the most stylistic and free in my eyes and thats why I love it!

although if ReGaL turns out to be better I'd be willing to jump ship to it!

I will say this, Ace > Xp but mapping(XP) > Ace.
This is because of RGSS3, FPS limit is 120 (can be unlocked), and generally spot on for eventing.
However, I don't think any one of the RPG Makers that use RGSS3 are better or worse than each other (except VX... that was just a bad engine) and you can backport scripts or upgrade the engine to use the newest version of rgss.  This causes problems because when you upgrade your XP scripts need to be upgraded as well...

XP isn't a perfect thing either, it's seriously outdated so shader effects probably aren't a thing (prove me wrong).
I did read that XP just simply used ruby, there was no mod of any kind to the scripting system, apparently there was in later versions.

Now, you can actually use the ace engine in XP but takes a bit of work so XP with RGSS3 is probably the best RPG Maker version.
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Messages In This Thread
RE: RPG Maker has gotten progressively worse since XP - by Son_Rukiri - 07-06-2018, 10:32 PM

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