07-09-2018, 10:11 PM
(07-09-2018, 09:17 PM)kyonides Wrote: There was IG Maker by Enterbrain/Kadokawa but I refused to install about 1 GB of "sucker" software that might not work as expected, plus it gave me a bad first impression like not being as intuitive as it was supposed to be... Plus it could have been even heavier than MV while running the game project... Oh, and it didn't seem to offer any scripting support...
You couldn't code for anything in IG Maker, it had some basic variable and switch support but honestly it was too far limited to be used for anything and yea the 1gb was a lot for an engine that basically sucks