12-30-2018, 10:31 AM
Battle system re-write is going okay, but it has its problems. Poses seem random at times and nothing is making sense yet. Dead people are slowly and suddenly starting to fill their AT bars at 1/256th time and enemies can no longer revive their dead pals which renders 3 of my boss fights and 1 encounter completely NERFED!
My son doesn't like the new sprite style - hasn't for about a year now. He says they're "too thin and too tall". Once I purge every last bit of RTP resources out of the project (ie maps) I hope and imagine he'll have a different opinion, especially when the characters fit in beds and tables aren't at their ankles.
As for now, I'm focused on getting this battle system working 100% and stable again. I'm pleased with the results thus far but let's not even mention the chaos associated with the new draft.
My son doesn't like the new sprite style - hasn't for about a year now. He says they're "too thin and too tall". Once I purge every last bit of RTP resources out of the project (ie maps) I hope and imagine he'll have a different opinion, especially when the characters fit in beds and tables aren't at their ankles.
As for now, I'm focused on getting this battle system working 100% and stable again. I'm pleased with the results thus far but let's not even mention the chaos associated with the new draft.