HiddenChest RGSS Player Executable
#37
A Not So Hidden Upgrade Followed by an Addition!

Err, I guess people like Melana will find it curious that I am posting a new reply here. Laughing  Well, I have got my reasons. This dark morning has witnessed something interesting, I have upgraded HiddenChest's Ruby version to 2.6.1! I do believe it is a good one and I hope your game projects end up proving my point later on. Happy with a sweat From now on you should use the x64-msvcrt-ruby260.dll instead of the old one if you are developing your game on a 64 bit OS.  Shocked Actually I also uploaded a Linux binary file I could test on Kubuntu without any issues. Laughing

As a tiny, little, minimal surprise I have included an easter egg as well! Shocked Nah, it is not such a thing! Laughing + Tongue sticking out To be honest with you, guys, it is another little scripting tool. It is called the Scripts module and its purpose is to store script names or symbols in an array to let you take control over what scripts you have included in your game project. Normally you would not feel the need to keep such a feature. Even so whenever you use a Constant to store a value like a boolean testing for a defined Constant or method, RGSS might not find it or will tell you it is not there just because it has not been loaded. It could happen if a script is placed below the other one, even if there is not supposed to be a specifc order to make them work together. In such cases you could use the Scripts module methods to make sure RGSS will always be right about another script's good or evil presence. Laughing It is way better than using a $global variable for the same purposes. Grinning

Scripts Module Script Calls

Scripts[:script_name] = []
or if it depends on other scripts
Scripts[:script_name] = [:other_script1, :other_script2]
It lets you store the script name or symbol. You can place it anywhere in your script editor except below the Main script.

Scripts[:script_name]
Returns all of its dependencies as an array.

print Scripts.names
You print all of the script names at once.

print Scripts.dependencies
You print all of the script names at once.

Scripts.include?(:script_name)
You double check if the script name has been included. It should be especially useful as part of any if statement (a condition preceded by an if keyword).
"For God has not destined us for wrath, but for obtaining salvation through our Lord Jesus Christ," 1 Thessalonians 5:9

Maranatha!

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My Original Stories (available in English and Spanish)

List of Compiled Binary Executables I have published...
HiddenChest & Roole

Give me a free copy of your completed game if you include at least 3 of my scripts! Laughing + Tongue sticking out

Just some scripts I've already published on the board...
KyoGemBoost XP VX & ACE, RandomEnkounters XP, KSkillShop XP, Kolloseum States XP, KEvents XP, KScenario XP & Gosu, KyoPrizeShop XP Mangostan, Kuests XP, KyoDiscounts XP VX, ACE & MV, KChest XP VX & ACE 2016, KTelePort XP, KSkillMax XP & VX & ACE, Gem Roulette XP VX & VX Ace, KRespawnPoint XP, VX & VX Ace, GiveAway XP VX & ACE, Klearance XP VX & ACE, KUnits XP VX, ACE & Gosu 2017, KLevel XP, KRumors XP & ACE, KMonsterPals XP VX & ACE, KStatsRefill XP VX & ACE, KLotto XP VX & ACE, KItemDesc XP & VX, KPocket XP & VX, OpenChest XP VX & ACE
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Messages In This Thread
HiddenChest RGSS Player Executable - by kyonides - 11-21-2018, 10:44 PM
RE: MKXPPLUS RGSS Player Executable - by kyonides - 11-22-2018, 06:33 AM
RE: MKXPPLUS RGSS Player Executable - by kyonides - 11-25-2018, 12:17 AM
RE: MKXPPLUS RGSS Player Executable - by kyonides - 11-25-2018, 05:48 AM
RE: MKXPPLUS RGSS Player Executable - by kyonides - 11-26-2018, 12:55 AM
RE: MKXPPLUS RGSS Player Executable - by kyonides - 11-26-2018, 04:42 AM
RE: MKXPPLUS RGSS Player Executable - by kyonides - 11-27-2018, 08:56 AM
RE: MKXPPLUS RGSS Player Executable - by kyonides - 11-28-2018, 11:31 AM
RE: MKXPPLUS RGSS Player Executable - by kyonides - 11-29-2018, 05:10 AM
RE: MKXPPLUS RGSS Player Executable - by kyonides - 12-01-2018, 07:15 AM
RE: MKXPPLUS RGSS Player Executable - by Mel - 12-01-2018, 11:11 AM
RE: MKXPPLUS RGSS Player Executable - by kyonides - 12-06-2018, 05:25 AM
RE: MKXPPLUS RGSS Player Executable - by Mel - 12-07-2018, 12:17 AM
RE: MKXPPLUS RGSS Player Executable - by kyonides - 12-07-2018, 06:20 AM
RE: HiddenChest RGSS Player Executable - by Mel - 12-08-2018, 09:55 AM
RE: HiddenChest RGSS Player Executable - by kyonides - 03-02-2019, 10:16 AM
RE: HiddenChest RGSS Player Executable - by KDC - 03-23-2019, 02:47 AM
RE: HiddenChest RGSS Player Executable - by KDC - 03-26-2019, 12:16 AM
RE: HiddenChest RGSS Player Executable - by KDC - 03-26-2019, 05:23 AM
RE: HiddenChest RGSS Player Executable - by KDC - 03-26-2019, 05:39 AM
RE: HiddenChest RGSS Player Executable - by KDC - 03-26-2019, 06:24 AM
RE: HiddenChest RGSS Player Executable - by KDC - 03-26-2019, 06:59 AM
RE: HiddenChest RGSS Player Executable - by KDC - 03-26-2019, 09:00 PM
RE: HiddenChest RGSS Player Executable - by Mel - 06-26-2019, 06:12 PM
RE: HiddenChest RGSS Player Executable - by Mel - 06-26-2019, 10:57 PM
RE: HiddenChest RGSS Player Executable - by Mel - 06-27-2019, 08:49 AM
RE: HiddenChest RGSS Player Executable - by KDC - 07-02-2019, 10:09 PM
RE: HiddenChest RGSS Player Executable - by KDC - 07-03-2019, 03:55 PM
RE: HiddenChest RGSS Player Executable - by Mel - 12-11-2019, 11:38 PM
RE: HiddenChest RGSS Player Executable - by Mel - 03-07-2023, 01:39 PM

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