(04-16-2019, 05:11 PM)DerVVulfman Wrote: Nope. The common event must still run within the map to perform its job.
I found another issue and fixed it. I used a switch as second condition, so if the switch is on the Common event will work now on every Map, as long as the switch is ON.
Before it only worked on the same Map where the Call Common Event Event was set. The delay with appearance of Skills is not a big problem i guess.