04-16-2019, 08:42 PM
Thinking about it, I could modify this event system to grant permanent status buffs once a character learns a skill. Yeah, still mulling about that.
It would work the same only there wouldn't be a need of an "else" conditional branch since the buff would be there to stay.
It would work the same only there wouldn't be a need of an "else" conditional branch since the buff would be there to stay.