12-06-2019, 04:47 PM
Hello,
After balancing the stats and working out the skills and talents for my rmxp game during the past couple of days, I am running into a bump.
For many of the skills my actors use, I want to have a cooldown function. Meaning they cannot use specific skills for X number of turns (I use the default battle system).
Example:
Skill 1 has no cooldown
Skill 2 has a cooldown of 3 turns
Skill 3 has a cooldown of 10 turns
Ideally these skills will be greyed-out when on cooldown.
I suppose this can be done with eventing, but I think it would be far more efficient with a script.
When I looked for one, I could not find anything for rmxp.
I am hoping someone can refer me to a working script or help me tweaking one to make it work in the way I'm looking for.
As mentioned, I do not use a custom battle system, but I do use some scripts that influence battle/skills which I'll post just in case:
Threat system by Fantasist, reflection by Blizzard, hots dots by Shdwlink1993.
After balancing the stats and working out the skills and talents for my rmxp game during the past couple of days, I am running into a bump.
For many of the skills my actors use, I want to have a cooldown function. Meaning they cannot use specific skills for X number of turns (I use the default battle system).
Example:
Skill 1 has no cooldown
Skill 2 has a cooldown of 3 turns
Skill 3 has a cooldown of 10 turns
Ideally these skills will be greyed-out when on cooldown.
I suppose this can be done with eventing, but I think it would be far more efficient with a script.
When I looked for one, I could not find anything for rmxp.
I am hoping someone can refer me to a working script or help me tweaking one to make it work in the way I'm looking for.
As mentioned, I do not use a custom battle system, but I do use some scripts that influence battle/skills which I'll post just in case:
Threat system by Fantasist, reflection by Blizzard, hots dots by Shdwlink1993.