12-07-2019, 02:14 PM
(This post was last modified: 12-07-2019, 02:16 PM by Kain Nobel.)
I need a serious kick in the pants, my motivation SUCKS right now. Seriously, come over here and kick my ass and tell me to WORK HARDER, FASTER, STRONGER!!!!!!!!!
Brand new Bolt 2 spell, hell-to-the-yeah!
Some progress, just to remind people I'm not dead, not in jail, haven't joined a cult, haven't joined a gang, haven't gave up or any other stupid BS like that.
I could go on and list further progress, but I feel I'm still years behind where I'd like to be with this stupid game. Resource creation is a pain in the ass, as is coding, and it seems like I can never get enough. Very time consuming!
However, in the end, it will be VERY ORIGINAL!
I just hope it doesn't end up sucking and everybody hates it.
Brand new Bolt 2 spell, hell-to-the-yeah!
Some progress, just to remind people I'm not dead, not in jail, haven't joined a cult, haven't joined a gang, haven't gave up or any other stupid BS like that.
- 38 animated battlers are completely finished. 8 are in works in progress. 5 are still just concepts.
- Soundtrack has nearly 6.5 hours of music thus far. Will all of it even be used? We'll see.
- I have 8 character template body types; Muscle man, regular man, regular woman, elderly unisex, obese unisex, child unisex, small child unisex, baby unisex.
- The elderly, baby and small child sprites actually don't have matching animated battler templates; the rest do.
- Many different hair, clothing and accessories have been made and tailored for various body types.
- Some templates have different poses and actions, such as sitting, cheering or doing a cartwheel. One template has the wheelchair motions, I just haven't made an actual wheelchair yet. Nobody uses crutches (yet).
- 3 main characters now have full character and animated battler sprites. One has 3 special attacks, the other has 1 special attack.
- The characters have their normal clothes and their official military unit uniform; this uniform has been tailored to 2 of the 7 body types thus far.
I could go on and list further progress, but I feel I'm still years behind where I'd like to be with this stupid game. Resource creation is a pain in the ass, as is coding, and it seems like I can never get enough. Very time consuming!
However, in the end, it will be VERY ORIGINAL!
I just hope it doesn't end up sucking and everybody hates it.