03-31-2020, 05:20 PM
(This post was last modified: 03-31-2020, 05:23 PM by Bounty Hunter Lani.)
Exactly, VVulfy.
A lot of resources, I put sites where I got them from. Gather a whole bunch, and look later when it's time to put them into the game. Oftentimes, the sites slowly disappear and I don't know if they just don't want people to use their resource or what. And also, the reason some sites disappear is because they actually using copyrighted works and claiming it as their own.
Yup. People are cracking down on it now. Thank goodness.
Anyway, I have something to talk about for a second.
I miss the "Looseleaf" character generator. I've made so many characters with it, and you can use it for commercial or non-commercial. Kinda kept it a secret for a while, but then I learned Geocities was closing, so I brought it up to some people for archiving purposes.
It said it was called "Mack's looseleaf", but I don't know what "Mack" it was. Nobody to contact, no working mirrors of it from what I know, and the site was in Japanese with Yahoo Geocities.
The site is now gone with Geocities.
HOWEVER... somebody in another forum seems to have backed up some of the resources at least, including png versions. No coloration changing, though.
https://forums.rpgmakerweb.com/index.php...ack.42362/
I think the original site was java, so even though archive.org has snapshots, the site itself doesn't seem to work properly. I read something about "GCH", which upon checking, seems to be a program called "Game Creator Hub". It seems to be around $25, which is quite unfortunate, since looseleaf was free.
Also, the original homepage of "looseleaf" was also in Japanese, and seems to have been long-gone. The Geocities was a mirror, and the only one I found on the internet. The Geocities version has a copyright of 2009, and I am not aware of any updates since then. There is a "changelog" for the Geocities version, but there are no years on it. Only month/day dates. So 2009 may in fact be the latest.
Ultimately, unless somebody makes a working version of the javascript with the resources, it's not viable. Also, the site states as follows:
"the distribution of game works using the materials on this site, you can freely distribute it regardless of whether it is free (shareware, commercial work, doujin software, etc.). However, distribution in the form of a collection of materials alone is prohibited, regardless of whether they are charged or not. Please sell it as a game work."
So the archive of the work is questionable. The person "Saving" the sources so it stays on the internet may have broken the creator's rules. But I'm just thinking out loud here. I ain't a cop, yo.
I've also read about other people archiving the works, and a lot of people are actively searching. On a Reddit thread, they've already compiled all of this information, and basically recommend using Photoshop and putting it together yourself if you don't have Game Creator Hub.
A great idea for sure. It'll take 100 times longer, but it can work.
Ultimately, I think Game Creator Hub's options and default resources on top of Mack's resources could be a great boon for creators. There are also people releasing a lot of parts for GCH, so it could be worth looking into. Maybe if there's a sale coming up, I could let you all know...
Also, quick update: As of now, I'm realizing that Looseleaf's archived version KINDA DOES WORK MAYBE A LITTLE BIT?! It just takes 1-4 minutes for each part to show up, some parts are actually unclickable, and a lot just don't work at all, even after 10 minutes of sitting there. So, if you have an hour+ per sprite, go ahead and use the archived version with limited usage?
A lot of resources, I put sites where I got them from. Gather a whole bunch, and look later when it's time to put them into the game. Oftentimes, the sites slowly disappear and I don't know if they just don't want people to use their resource or what. And also, the reason some sites disappear is because they actually using copyrighted works and claiming it as their own.
Yup. People are cracking down on it now. Thank goodness.
Anyway, I have something to talk about for a second.
I miss the "Looseleaf" character generator. I've made so many characters with it, and you can use it for commercial or non-commercial. Kinda kept it a secret for a while, but then I learned Geocities was closing, so I brought it up to some people for archiving purposes.
It said it was called "Mack's looseleaf", but I don't know what "Mack" it was. Nobody to contact, no working mirrors of it from what I know, and the site was in Japanese with Yahoo Geocities.
The site is now gone with Geocities.
HOWEVER... somebody in another forum seems to have backed up some of the resources at least, including png versions. No coloration changing, though.
https://forums.rpgmakerweb.com/index.php...ack.42362/
I think the original site was java, so even though archive.org has snapshots, the site itself doesn't seem to work properly. I read something about "GCH", which upon checking, seems to be a program called "Game Creator Hub". It seems to be around $25, which is quite unfortunate, since looseleaf was free.
Also, the original homepage of "looseleaf" was also in Japanese, and seems to have been long-gone. The Geocities was a mirror, and the only one I found on the internet. The Geocities version has a copyright of 2009, and I am not aware of any updates since then. There is a "changelog" for the Geocities version, but there are no years on it. Only month/day dates. So 2009 may in fact be the latest.
Ultimately, unless somebody makes a working version of the javascript with the resources, it's not viable. Also, the site states as follows:
"the distribution of game works using the materials on this site, you can freely distribute it regardless of whether it is free (shareware, commercial work, doujin software, etc.). However, distribution in the form of a collection of materials alone is prohibited, regardless of whether they are charged or not. Please sell it as a game work."
So the archive of the work is questionable. The person "Saving" the sources so it stays on the internet may have broken the creator's rules. But I'm just thinking out loud here. I ain't a cop, yo.
I've also read about other people archiving the works, and a lot of people are actively searching. On a Reddit thread, they've already compiled all of this information, and basically recommend using Photoshop and putting it together yourself if you don't have Game Creator Hub.
A great idea for sure. It'll take 100 times longer, but it can work.
Ultimately, I think Game Creator Hub's options and default resources on top of Mack's resources could be a great boon for creators. There are also people releasing a lot of parts for GCH, so it could be worth looking into. Maybe if there's a sale coming up, I could let you all know...
Also, quick update: As of now, I'm realizing that Looseleaf's archived version KINDA DOES WORK MAYBE A LITTLE BIT?! It just takes 1-4 minutes for each part to show up, some parts are actually unclickable, and a lot just don't work at all, even after 10 minutes of sitting there. So, if you have an hour+ per sprite, go ahead and use the archived version with limited usage?