03-25-2020, 04:35 AM
(This post was last modified: 10-14-2022, 08:41 PM by DerVVulfman.
Edit Reason: Folder Path Reorganization
)
CUSTOM DEVELOPMENT TOOLS
There were indeed development tools made in tandem with the Half Kaiser Battler Project, and these tools (made using RPGMaker XP) are listed below...
THE LAYERED SPRITESHEET TOOL
The below image is an older shot of the tool, but it is a tool that allows you to combine individual layers to form a spritesheet: Body, Armor, Weapons, Hair.
The tool can be found HERE
Editor when selecting sprite eye color
THE SPRITESET CONVERTER
A tool that can convert a battler from one battle-system's format to another, or has the ability to slice a spritesheet into individual animation frames/cels and recombine them later.
The tool can be found HERE