Hey, is there any way to keep "Level Up!" text there for good? So it won't be present for second or few but will remain until the closing of the scene?
EDIT: I've got it. I made a few changes, I'm not sure if them combined, or just last thing I did helped with that. Anyways, I moved whole "class Window_LevelUp < Window_Base" section below whole "def level_up" section, changed @level_up[i] value to 200, and deleted @lvup_window[i].refresh in line 383; that seem to work for me :)
EDIT: I've got it. I made a few changes, I'm not sure if them combined, or just last thing I did helped with that. Anyways, I moved whole "class Window_LevelUp < Window_Base" section below whole "def level_up" section, changed @level_up[i] value to 200, and deleted @lvup_window[i].refresh in line 383; that seem to work for me :)