Okay, I tested this script in my game and tried to connect the 25 120x120 maps of my first area to one big map.
The result is kinda odd: The game begins to lag but only when I move vertically. Moving right or left doesn't create any lag.
And the lag seems to be caused by events (especially moving events) so maybe my anti lag script has issues with the Bigmap script. 25 500x500 maps without any event was no problem. x.x
The result is kinda odd: The game begins to lag but only when I move vertically. Moving right or left doesn't create any lag.
And the lag seems to be caused by events (especially moving events) so maybe my anti lag script has issues with the Bigmap script. 25 500x500 maps without any event was no problem. x.x