09-28-2022, 03:03 PM
I see. If the dungeon has a greater focus on exploration and puzzle solving than fights, a lengthy theme would make more sense.
My project's using ParaDog's Battle BGM Anti-Reset script, so that one issue has been already taken care of. I'm actually working on the final dungeon of my game and things have been doing rather smoothly. Most of the mapping's done and now some of the eventing remains.
My project's using ParaDog's Battle BGM Anti-Reset script, so that one issue has been already taken care of. I'm actually working on the final dungeon of my game and things have been doing rather smoothly. Most of the mapping's done and now some of the eventing remains.