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 KToggleButtons
#5
(11-11-2022, 01:38 PM)Kain Nobel Wrote: Check Buttons

[Image: GUI-Check-Button.png]

Check Buttons can be used to represent standard True / False, as well as Nil and Maybe.

I don't know how well these ambiguous Maybe and Nil states are represented in kyonide's current script, but feel free to use them as you wish.
...
Nil : Nothing has been selected. (Sometimes represented as a False or a Maybe.)
True : The box has been checked as a "Yes" state.
False : The box has been checked as a "No" state. (Sometimes represented as a Nil.)
Maybe : The box has not been physically checked and represents an unchanged state. (Sometimes represented as a Nil.)
...
Here is how I use Maybe and Nil values in the context of my Missions system.

Well, you could call the nil or maybe buttons tri-state buttons. I know they do exist for even PC Linux distros with KDE GUI sometimes have them. Yet, I didn't want to include them in my scripts for a simple reason: most people don't need them under normal circumstances. Laughing

Besides, my "radio buttons" are meant for use in menus, not missions and the like. Happy with a sweat
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Messages In This Thread
KToggleButtons - by kyonides - 11-03-2022, 03:13 AM
RE: KToggleButtons - by kyonides - 11-03-2022, 11:25 PM
RE: KToggleButtons - by kyonides - 11-10-2022, 02:27 AM
RE: KToggleButtons - by Kain Nobel - 11-11-2022, 01:38 PM
RE: KToggleButtons - by kyonides - 11-12-2022, 12:23 AM
RE: KToggleButtons - by Kain Nobel - 11-12-2022, 07:04 AM
RE: KToggleButtons - by kyonides - 12-07-2023, 07:59 AM



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