11-18-2022, 03:33 PM
(11-14-2022, 09:04 PM)Steel Beast 6Beets Wrote: I'm still in awe that you have worked that much in a mere month and also glad that you're talking some well-deserved breaks to avoid burnout.
When working on a game of this scale, momentum is the only means of releasing. Thankfully once I get in the mode I don't stop until I pass out or get distracted enough to break form.
The game is my most ambitious yet. Ambitious as Perseverance Full Clearance was, it pales in comparison to the monster I'm creating here. This kinda became open-world before I'd realized it, and unlike a lot of "open world" games, I want there to be some things to do on each world, which is why there's been such a focus on planetary events.
Speaking of those: all but 4 are done scenes wise. Yes: I finished Galaxia.
Tonight I'll be gearing the S.S. Potassium tileset to work at the scale its artist (CoyoteCraft) intended.
He's yet to do the majority of detailing, he claims that should be done after next week.
Nothing new from Pjcr yet, and while Xiie has paid the outstanding balance her old ISP threw on her, it is in the process of being connected still.
As for me, I have some videos for the Postmartia events.
This one is a three in one combo.
Pjcr's portraits for Xeltara have all been implemented and look stunning!
And here's some screenshots showing some of the work I did on Galaxia.
In preparation for Tekerlek I grabbed the old Battleship sprite my artist Apoc made for Menagerie and lightly edited it and added some recolors.
Second to the left from the top right is the S.S. Potassium. Top right is Baron Gadzoo's "Ruby Annihilator", second to the right from top-left is the Nadinean Seadrifter, the entire bottom row are so-far unknown ships, though the bottom right is likely to be a Havenian Judicator, with the black sailed ship with red markings likely belonging to another infamous pirate.
At this point I'm too lazy to add in thrusters, though I might grow the enthusiasm in the future.
For reference, the only one of these ships to have been given a legitimate concept or drawing is the S.S Potassium. featuring in Highwaymen of the Starlit Sea
I should mention that the only reason i left Tekerlek to last in the roadmap was due to the time the assets for this ship took to develop. It's been shown several times that the characters who star in this show have plenty of good chemistry and I find it a joy to write them!
The events demanded a little editing, so here is the updated Roadmap with changes for tekerlek added. The bizarre obstacle course event was scrapped and the Anathema bossfight was added in its place and moved to the finale.
Anathema has been planned to be a boss fight since before work on Disk 2 even began. The fact she has an intense music score / theme...
And entries in the database including a medal for impressing her prove that well enough.
So! Without further ado, here is the
"Updated Roadmap for Planetary Optional Events"