KGetRefund XP
#3
Several Updates Have Taken Place Here

In all versions of KGetRefund I have changed the code as to let you use note tags like in VX and VX ACE or to let you get refunds without touching (or barely touching) any scene class code, as it was the caseĀ in XP.

The only consideration you might need to keep in mind would be that losing items via some event command won't let you get any refunds at all. Tongue sticking out
Who Knows? How should the script know why your team is losing those items anyway?
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Just some scripts I've already published on the board...
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Messages In This Thread
KGetRefund XP - by kyonides - 11-18-2022, 03:00 AM
RE: KGetRefund - by kyonides - 11-19-2022, 03:18 AM
RE: KGetRefund - by kyonides - 11-20-2022, 03:59 AM



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