12-15-2022, 11:56 AM
(This post was last modified: 12-15-2022, 11:57 AM by Steel Beast 6Beets.)
(12-15-2022, 08:05 AM)Remi-chan Wrote:You still called the people who still use XP "nostalgia-blind" tho.(12-14-2022, 12:44 PM)Steel Beast 6Beets Wrote: I don't really respect opinions I disagree with so... Well, whatever. At the very least, I'll agree that MZ isn't even worth acknowledging.I respect people based on what they create, not the engine they use to make it. That's like judging an artist for what art program they use rather than the art itself.
XP would simply not work for the kind of games I create. it's multi-event lag is severe comparatively to MV which took strides, and large ones- to ensure running multiple parallel events wouldn't lag. The map editor in XP is novel, but not necessary.
Aside from that, I get you. I still use XP because mapping is my forte and and all the subsequent mapping engines were kneecapped because Enterbrain. That and I simply dislike the graphic style of both the new tilesets and the bobbleheads charsets.