01-09-2023, 10:06 AM
(This post was last modified: 01-09-2023, 02:23 PM by Kain Nobel.)
Okay, now this is actually really cool! You've knocked it out of the park!
Definitely has that Saints Row vibe going on, way better than the Gang values in the GTA San Andreas menu.
"Yo, you better be reppin' my hood. Don't get caught slippin' 'roun here widdout the right colors on bro!"
Meanwhile, I'm up late as hell not able to sleep. I've got the entire 2023 checklist ready but I almost want to take a (digital) blowtorch to it. I went from getting all my 52 weeks filled in, to having all my 52 weeks filled in, to thinking "Man, I'm ready to do something else. Place it in the digital shredder." Obviously, I'm not going to do that, but that's how I feel LOL.
I started doing 52 week checklists a decade ago. Granted, when I started I filled them out quarterly, I didn't fill the entire year. Even this one, I didn't fill the entire year, I always leave the 4th quarter very sparsely populated with the lightest of tasks - and this year is no different. I've been pretty faithful about following these, and completing these, down to the last item - although there is usually something that gets added to the next year.
Thankfully, nothing from last year was pushed into this year. Well, except for the items that are carried over from prior years, but those are all big ticket items; build the highly detailed mechanical units (cars, trucks, tanks, planes) [Low Priority] and complete the unfinished battle system [mid priority].
I'm in over my head though and I don't know how committed I'll stay to this stuff. I may just stick to doing music or something, at least it is quick to complete and is a more ready and tangible thing. If I were to release music one by one, I could probably write a track tomorrow and have it finished by Friday. I could record 20 albums in the time it takes to make 1 game (and keep it faithful to the vision.) I think each track, from start to finish, usually takes about a week on average to conceptualize, practice, record and mix. Most of the music I did was finished before Halloween (and I started October 1st so...)
(Of course, I do that kind of stuff in batches. I won't go into detail...)
I won't be doing that tomorrow, or this week, because I'm still looking for other work. I had one interview and then they were like "well we already found someone." Whatever, I don't even know why they had me come in. To waste time? Do they have a term for that kinda thing? I feel I've been catfished!
Definitely has that Saints Row vibe going on, way better than the Gang values in the GTA San Andreas menu.
"Yo, you better be reppin' my hood. Don't get caught slippin' 'roun here widdout the right colors on bro!"
Meanwhile, I'm up late as hell not able to sleep. I've got the entire 2023 checklist ready but I almost want to take a (digital) blowtorch to it. I went from getting all my 52 weeks filled in, to having all my 52 weeks filled in, to thinking "Man, I'm ready to do something else. Place it in the digital shredder." Obviously, I'm not going to do that, but that's how I feel LOL.
I started doing 52 week checklists a decade ago. Granted, when I started I filled them out quarterly, I didn't fill the entire year. Even this one, I didn't fill the entire year, I always leave the 4th quarter very sparsely populated with the lightest of tasks - and this year is no different. I've been pretty faithful about following these, and completing these, down to the last item - although there is usually something that gets added to the next year.
Thankfully, nothing from last year was pushed into this year. Well, except for the items that are carried over from prior years, but those are all big ticket items; build the highly detailed mechanical units (cars, trucks, tanks, planes) [Low Priority] and complete the unfinished battle system [mid priority].
I'm in over my head though and I don't know how committed I'll stay to this stuff. I may just stick to doing music or something, at least it is quick to complete and is a more ready and tangible thing. If I were to release music one by one, I could probably write a track tomorrow and have it finished by Friday. I could record 20 albums in the time it takes to make 1 game (and keep it faithful to the vision.) I think each track, from start to finish, usually takes about a week on average to conceptualize, practice, record and mix. Most of the music I did was finished before Halloween (and I started October 1st so...)
(Of course, I do that kind of stuff in batches. I won't go into detail...)
I won't be doing that tomorrow, or this week, because I'm still looking for other work. I had one interview and then they were like "well we already found someone." Whatever, I don't even know why they had me come in. To waste time? Do they have a term for that kinda thing? I feel I've been catfished!