03-07-2023, 01:57 PM
No, it has no zoom per se. The only thing mkxp offered was an issue that would only arise the moment you incorrectly change the dimensions of the drawing area but not the actual window size. In few words, you could only make it look smaller and only by mistake.
Another fork of mkxp might have achieved it, but I haven't had time to fully study the code because they'd have made changes in several C++ classes to enable it. Even I cannot guarantee you that changing the window's dimension in game won't make their projects crash. I faced that a couple of times already in my own fork, but gladly found out what was causing it: the default system that stores and displays all of the tiles of the different maps you make. I was able to make it adaptable, yet, I don't know if they might have rewritten it partially or in full.
There are caveats we all would have to consider depending on how you would use the so called zoom and the window's dimensions.
Another fork of mkxp might have achieved it, but I haven't had time to fully study the code because they'd have made changes in several C++ classes to enable it. Even I cannot guarantee you that changing the window's dimension in game won't make their projects crash. I faced that a couple of times already in my own fork, but gladly found out what was causing it: the default system that stores and displays all of the tiles of the different maps you make. I was able to make it adaptable, yet, I don't know if they might have rewritten it partially or in full.
There are caveats we all would have to consider depending on how you would use the so called zoom and the window's dimensions.
"For God has not destined us for wrath, but for obtaining salvation through our Lord Jesus Christ," 1 Thessalonians 5:9
Maranatha!
The Internet might be either your friend or enemy. It just depends on whether or not she has a bad hair day.
My Original Stories (available in English and Spanish)
List of Compiled Binary Executables I have published...
HiddenChest & Roole
Give me a free copy of your completed game if you include at least 3 of my scripts!
Just some scripts I've already published on the board...
KyoGemBoost XP VX & ACE, RandomEnkounters XP, KSkillShop XP, Kolloseum States XP, KEvents XP, KScenario XP & Gosu, KyoPrizeShop XP Mangostan, Kuests XP, KyoDiscounts XP VX, ACE & MV, KChest XP VX & ACE 2016, KTelePort XP, KSkillMax XP & VX & ACE, Gem Roulette XP VX & VX Ace, KRespawnPoint XP, VX & VX Ace, GiveAway XP VX & ACE, Klearance XP VX & ACE, KUnits XP VX, ACE & Gosu 2017, KLevel XP, KRumors XP & ACE, KMonsterPals XP VX & ACE, KStatsRefill XP VX & ACE, KLotto XP VX & ACE, KItemDesc XP & VX, KPocket XP & VX, OpenChest XP VX & ACE
Maranatha!
The Internet might be either your friend or enemy. It just depends on whether or not she has a bad hair day.
My Original Stories (available in English and Spanish)
List of Compiled Binary Executables I have published...
HiddenChest & Roole
Give me a free copy of your completed game if you include at least 3 of my scripts!
Just some scripts I've already published on the board...
KyoGemBoost XP VX & ACE, RandomEnkounters XP, KSkillShop XP, Kolloseum States XP, KEvents XP, KScenario XP & Gosu, KyoPrizeShop XP Mangostan, Kuests XP, KyoDiscounts XP VX, ACE & MV, KChest XP VX & ACE 2016, KTelePort XP, KSkillMax XP & VX & ACE, Gem Roulette XP VX & VX Ace, KRespawnPoint XP, VX & VX Ace, GiveAway XP VX & ACE, Klearance XP VX & ACE, KUnits XP VX, ACE & Gosu 2017, KLevel XP, KRumors XP & ACE, KMonsterPals XP VX & ACE, KStatsRefill XP VX & ACE, KLotto XP VX & ACE, KItemDesc XP & VX, KPocket XP & VX, OpenChest XP VX & ACE