KBlockStates
#6
Small Update

Version 1.0.0 for RMVX ACE has been published and it brings a change in how "untargetable" your foes are.

If you need the state to TOTALLY prevent your foes AND your allies from choosing a battler with that specific state, include the state ID in the TOTAL_BLOCK_TARGET_STATES array.

Perhaps you might prefer to just block your foes from targeting you, then include the state ID in the PARTIAL_BLOCK_TARGET_STATES array instead.

Code:
module KBlockStates
  ATTACK_STATE = 26
  HEALING_STATE = 27
  SEALED_BAG_STATE = 28
  # Pick your favorite Blocked Target State IDs, i.e. [3, 5, 7]
  TOTAL_BLOCK_TARGET_STATES = [29]
  PARTIAL_BLOCK_TARGET_STATES = [30]
  def self.random_target_state_id
    pos = rand(TOTAL_BLOCK_TARGET_STATES.size)
    TOTAL_BLOCK_TARGET_STATES[pos]
  end
end
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Messages In This Thread
KBlockStates - by kyonides - 04-30-2023, 10:21 AM
RE: KBlockTarget ACE - by kyonides - 05-04-2023, 04:57 AM
RE: KBlockStates - by kyonides - 05-05-2023, 08:48 AM
RE: KBlockStates - by kyonides - 05-07-2023, 10:43 AM
RE: KBlockStates - by kyonides - 05-08-2023, 05:35 PM
RE: KBlockStates - by kyonides - 07-10-2023, 02:32 AM
RE: KBlockStates - by kyonides - 08-14-2023, 01:32 AM
RE: KBlockStates - by kyonides - 08-14-2023, 02:16 AM



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